Weekly Progress Report
We hope everyone had a great thanksgiving! :)
We have a small build update this week, mostly light balance changes to things the community has been finding weaker than they should be. Full details can be found right here.
Wrapping up all dialogues has been our focus this past week once again. It's still the main item on the agenda for next week as well, and then we should be done with those.
The work on the "character events" dialogues has started this week and it's looking good so far!
Otherwise, it's been more maps this week, such as this one, which will feature some old friends:
Get Fell Seal: Arbiter's Mark - Demo
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