Build 0.9.1 is up and progress report.
We update our Itch.io build to 0.9.1. It has a lot of balance changes, an updated intro video that should be more compatible and for anyone that's been getting issue entering Menus or the shop, those should be fixed as well.
We've been working non-stop to get everything ready for our upcoming release. Our prime focus has been balance tuning this week. Using all the feedback we've been gathering from the community, we've made a lot of changes to numerous classes and abilities in the latest build. We still have a lot more planned though!
We also worked on our special "end-game" optional dungeon, the Ancient Path, and it's now about 50% complete. It should be completed next week, which will make the game story complete AND optional content complete as well.
Finally, we've been working on some exciting UI updates this week as well, but those won't be ready until next week. Expect some cool things though!
We release another Early Access build today and the patch notes are pretty lengthy. You can get the full details right here.
The current Itch.io demo is a match for the current Steam EA build in terms of balance and features.
Get Fell Seal: Arbiter's Mark - Demo
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