Progress Report: Big Balance Update!
Progress Report
This week, we focused on balance primarily. We have about a 100 different balance changes to the game, including lots of passives, counters, skill trees and class growth updates.
We also updated our pathfinding to take into account any traps the player might have found, so they won't step on them during regular movements.
Finally, we took care of various things that could be considered exploits, such as infinite turns by abusing the Quicken spell and other things.
All in all, the game is looking better and better the closer we get to release!
We still have lots of balance updates in the works though, so keep an eye out for them!
The full notes can be found right here.
This is an example of the new pathfinding showing the real paths available to the player given what they know of the traps in the area:
Get Fell Seal: Arbiter's Mark - Demo
Fell Seal: Arbiter's Mark - Demo
Turn-based tactical RPG focused on storytelling and character customization.
Status | In development |
Author | 6 Eyes Studio |
Genre | Strategy |
Tags | Fantasy, Hand-drawn, JRPG, Pixel Art, Steampunk, Strategy RPG, Tactical RPG, Turn-based |
Languages | English |
Accessibility | Subtitles |
More posts
- Release date announced and feature complete!Apr 19, 2019
- Brand new UI graphicsMar 29, 2019
- Build 0.9.1 is up and progress report.Mar 22, 2019
- Done with all story content!Mar 08, 2019
- Finishing all CutscenesMar 01, 2019
- Core content almost done!Feb 15, 2019
- New Build, Progress ReportFeb 08, 2019
- Monthly Progress ReportFeb 01, 2019
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