New map, new spells, new portraits
Lots of progress this week! First, we have a new map ready. This one is actually inserted before the current "last battle" in the demo (the one inside the temple) and is the outside of said temple. We wanted a little more content before that fight and there's a story scene we wanted to add in, so we created this map. Looks pretty good :)
We have lot of new spells in this week, primarily, most of the gadgets for our gadgeteer class are now done and we added them to the game. We also have a few new abilities for the story classes, including Corrupted Blade (an attack for the Demon Knight class):
Finally, we have a few new portraits:
On the programming side, we added a few new spells and mainly focused on new story cutscenes (those are scripted by our programmer). We have 2 new story battle/cutscenes and making good time!
That's mostly it for this week. Oh, anyone that hasn't given a look at Pillars of Eternity 2 from our friends at Obsidian, check it out, it's a lot of fun (our programmer's a big fan!).
Lastly, we might miss next week's update, as we'll be on a trip to Canada to attend the funeral of a family member.
Thanks!
Get Fell Seal: Arbiter's Mark - Demo
Fell Seal: Arbiter's Mark - Demo
Turn-based tactical RPG focused on storytelling and character customization.
Status | In development |
Author | 6 Eyes Studio |
Genre | Strategy |
Tags | Fantasy, Hand-drawn, JRPG, Pixel Art, Steampunk, Strategy RPG, Tactical RPG, Turn-based |
Languages | English |
Accessibility | Subtitles |
More posts
- Release date announced and feature complete!Apr 19, 2019
- Progress Report: Big Balance Update!Apr 05, 2019
- Brand new UI graphicsMar 29, 2019
- Build 0.9.1 is up and progress report.Mar 22, 2019
- Done with all story content!Mar 08, 2019
- Finishing all CutscenesMar 01, 2019
- Core content almost done!Feb 15, 2019
- New Build, Progress ReportFeb 08, 2019
- Monthly Progress ReportFeb 01, 2019
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