Volcano map and new event.
Fell Seal: Arbiter's Mark - Demo » Devlog
This week, we've been pretty busy with our story polish phase primarily, but we still got a few other things finished.
On the art side, the main exciting piece that got done this week is a new volcanic area map:
On the programming side, we've been working on scripting a new event (the after-battle part of last week's new story event) as well as updating some of our tools and systems to make the creation of scripted events faster and easier. And a few bug fixes, as always!
We've mainly been continuing the polish work on our story and we expect to be done with that very soon.
Hopefully everyone had a great new year! :)
Get Fell Seal: Arbiter's Mark - Demo
Fell Seal: Arbiter's Mark - Demo
Turn-based tactical RPG focused on storytelling and character customization.
Status | In development |
Author | 6 Eyes Studio |
Genre | Strategy |
Tags | Fantasy, Hand-drawn, JRPG, Pixel Art, Steampunk, Strategy RPG, Tactical RPG, Turn-based |
Languages | English |
Accessibility | Subtitles |
More posts
- Release date announced and feature complete!Apr 19, 2019
- Progress Report: Big Balance Update!Apr 05, 2019
- Brand new UI graphicsMar 29, 2019
- Build 0.9.1 is up and progress report.Mar 22, 2019
- Done with all story content!Mar 08, 2019
- Finishing all CutscenesMar 01, 2019
- Core content almost done!Feb 15, 2019
- New Build, Progress ReportFeb 08, 2019
- Monthly Progress ReportFeb 01, 2019
Comments
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Very excited for the progression of this game ! Also, think it would be possible to skip cutscenes in a future update ?
Awesome to hear! :)
You can already skip cutscenes by pressing the Start button during a cutscene (Enter key on the KB), although you can't skip the "tiny cutscenes" that are in the middle of the battle that way, just the lengthy ones before and after battles.